Fighters
Last updated
Last updated
This images come from the alpha of the game
The campaign has 5 terrains:
Beach
Forest
Hill
Plain
City
Each terrain is composed of several zones (beach1, beach2, beach3 & bunker for the Beach terrain)
To move from one zone to another, you have to reach the set objectives (4 wins to unlock next zone in alpha - 12 wins to unlock the next zone in beta)
Depending on the power of your division, the resolution of your battle will be: Victory, Draw, Defeat To go from Defeat to Draw, you must strengthen your division by adding fighter cards.
In some combat zones, in addition to the required power, you will need to have specific cards within your division
Exemple
In zone 4 of the "beach" terrain, you will have the bunker to destroy.
To win this fight, you must have, in addition to the minimum power required
an engineer epic card (1 star minimum)
a common officer card (4 stars minimum)
You need an Officer and Fighter cards
You can create 3 divisions per account
HeadQuarters Slots
Officers : Gives a DOV-X Victory Bonus
Support : Gives a Power Bonus to the Division
Tactic : Gives you Access to the City Zone
Godmother : Gives a DOV-X bonus
Line 1 Slots : 4 fighter cards
Line 2 Slots : 4 fighter cards
If you want to edit the division, just click on the EDIT button
Just click on Fight, in the My Division section (in the left menu)
This panel appears with the following information
Left part
Cost of the fight (in token utilities DOV F - DOV H - DOV S - DOV R)
The number of fights needed to unlock the next area
The amount earned in DOVX from a fight
Central Part
Division Power
Authorized Combat (or not)
Resolution of the fight (Victory - Draw - Defeat)
Right part
The number of your victories in the area
Orange part on the right (modified according to your actions)
fight button
fight duration
claim button
To fight, just click on the orange FIGHT button on the far right
The fight counter appears
At the end of the counter, you need to click on the claim button